Joining and Withdrawing from the Seven Signs Cabals
Players who want to participate in the Seven Signs must join one of the Cabals, either the Revolutionary Army of Dusk ("Dusk") or the Lords of Dawn ("Dawn") for a certain period of time. Once they join the Cabals, it is impossible for them to withdraw until a new Seven Signs starts after two weeks They must choose the Seal they want to possess when they join. Players who have completed the second class transfer may join a cabal of the Seven Signs:
Lords of Dawn
Members of clans who own a castle and their alliances may join the Lords of Dawn. Also, players who are not members of the castle-holding clans or alliances but willing to pay 50,000 adena are able to choose Dawn through the Priests of Dawn in each village during the competition period. The Lord of each castle also has the privilege to allow an additional 300 characters to join. During the competition period, the Lords of the castles may purchase 300 of the Approval Certificates through the Chamberlain and transfer these Certificates to other characters.
Players who are not members of castle-owning clans need to get an Approval Certificate from the Lords to join Dawn, or pay 50,000 adena. The Approval Certificates will never expire and are valid for any event period of the Seven Signs. However, Approval Certificates will disappear after use.
Revolutionary Army of Dusk
Only players who are not members of the castle clans and guilds may join Dusk. During the registration period, they may join through the Priests of Dusk in each village.
Players who have completed the first class transfer but not the second may freely join either the Lords of Dawn or the Revolutionary Army of Dusk. Players who have not completed the first class transfer may not participate in the Seven Signs.
Competition Period
Players who join the Cabals participate in the competition period from the first Monday (6:00 PM) until the Monday (6:00 PM) of the following week and compete to possess the Seals. Each Cabal may hunt the Lilim, Nephilim, Lilith, and Gigant within the Catacomb and Necropolis to acquire Seal Stones. They can participate in two kinds of competitions: acquiring the items necessary for their Cabal, and participating in the Festival of Darkness.
Monday (6:00 PM)
Monday (6:00 PM)
Monday (6:00 PM)
Competition Period
Dawn Join Period
Dusk Join Period
Seal-Effective Period
Join Status Initialization
End of Competition
Restart of Competition
Seal Stones
Each Cabal may hunt the monsters within the Catacomb and Necropolis to acquire Seal Stones. The items acquired in this way are entrusted to the Priest of each side, and then, based on the number of items, the scores contributed to Seven Signs by each player are accumulated and included in the total score of the whole Cabal. Contribution points to the Cabal will be different based on stone color: Blue (1), Green (5), and Red (10). Seal Stones are items that can be exchanged among the players. If the seal stones are not entrusted to the Priest during the competition period, they do not disappear and can be used during the next competition period.
End of the Competition Period
Determining Victory and Defeat
The total of Seal Stones acquired by each Cabal and entrusted to the Priest and the scores for the victory in each grade of the Festival of Darkness is added at the end of the competition period. The side with the higher total score wins.
For the winner, the total score of the Cabal acquired during the competition period will disappear after winning, but for the loser, the score will be accumulated and remain until the party wins later.
Grade (level requirement)
Points
~ 32
60
~ 43
70
~ 54
100
~ 65
120
Unlimited
150
Ancient Adena
The Priest in the village exchanges the Seal Stones, entrusted as the contribution during the competition period, into Ancient Adena, and gives it to the winner.
If the winning Cabal did not entrust any Seal Stones during the competition period, they can bring them to exchange for Ancient Adena immediately. This way, the winner can receive compensation with Ancient Adena; however, the loser cannot receive compensation until they win in the competition. Seal Stones entrusted at the time of defeat may be compensated all together if they win in the next competition. If Ancient Adena was not transferred during the Seal Effective period, the transfer cannot be performed until the Cabal wins in the next competition. If they win, they can exchange all of their accumulated Seal Stones for Ancient Adena.
Purchasing Items
The winner can purchase a variety of items that cannot be purchased in the general stores by paying with Ancient Adena to the Priest of Dusk or Dawn.
Change in the Ownership of the Seal
The ownership of the Seal is changed based on the resulting victory or defeat and percentage of choice for the Seal.
If a Seal was already closed or owned by the opponent and the new winner wants to assume ownership of the Seal, 35% or more of the members of the Cabal must have chosen the Seal. If they chose less than 35%, they cannot own the Seal.
If the Seal was owned by the winner in the previous Seven Signs, they can retain that seal if 10% or more members have chosen it. If they want to possess a new Seal, at least 35% of the members of the Cabal must have chosen the new Seal.
Changes in the Sky
If Dawn wins, a solar eclipse occurs and the sky turns to a violet color, and if Dusk wins, an eye is created in the moon and the sky turns to a green color.
Entrance to Catacombs and Necropolis
The loser cannot enter the Catacombs and Necropolis. Only the Cabal who owns the Seal can enter. If there are any characters who do not own the Seal in the Catacombs and Necropolis, the monsters in the dungeon send the players back to the nearby village.
The Seals
If a party owns each Seal, the following changes will occur.
Seal of Avarice
The teleport NPC at the entrance of the Necropolis moves only the winner inside the dungeon, and they can receive various kinds of buffs if they pay with Ancient Adena. If they don't own the Seal, they cannot enter.
Able to enter all 8 Necropolis freely.
In the Necropolis, monsters are generated for the winner to hunt.
They can meet Anakim or Lilith in the Disciples Necropolis.
The Trader of Mammon appears inside of the dungeon. They can purchase a variety of items that cannot be purchased in the general stores by paying with Ancient Adena. The Trader of Mammon is not staying in one place, but often moves around each dungeon.
Seal of Gnosis
The teleport NPC at the entrance of the Catacombs moves only the winner to the inside of the dungeon. If they don't own the Seal, they cannot enter.
Able to enter all 6 Catacombs.
The winner can be teleported to the hunting field by paying the priests of the village with Ancient Adena at a cheaper price.
A hostile NPC moves around each village (except the starting villages), and randomly casts various kinds of harmful magic onto members of the losing side.
A friendly NPC moves around each village (except the starting villages), and randomly casts various kinds of support magic to the winner's side.
The Blacksmith of Mammon appears inside the Catacombs. The Blacksmith of Mammon receives Ancient Adena for giving special abilities to A-grade weapons, removing the seal on armor, making it possible to upgrade weapons to higher-level weapons, and exchanging weapons free of charge with other kinds of weapons at the same level. The Blacksmith of Mammon also moves around each dungeon continuously.
Seal of Strife
If owned by Dawn:
At the time of siege warfare, it becomes possible to hire the elite and Dawn mercenaries, in addition to the existing mercenaries.
The cost required for the upgrade of the castle gates and walls is slightly reduced.
The defensive power of the castle gates and walls is slightly increased.
The maximum tax rate that the lord of each castle can establish is increased to 25%.
The Revolutionaries of Dusk cannot use any siege weapons (Siege Golem, Wild Hog Cannon, Swoop Cannon).
If owned by Dusk:
At the time of siege warfare, it becomes impossible to hire the existing mercenaries and possible to hire only low-level mercenaries.
The cost required for the upgrade of the castle gates and walls is greatly increased.
The defensive power of the castle gates and walls is greatly reduced.
The maximum tax rate that the lord of each castle can establish is decreased to 5%.
If Dusk controls the Seal of Strife or if there is no owner, siege weapons can be used during the siege.
Seven Signs Related Items and NPCs
Seal Stones
Seal stones can be acquired by hunting Lilim, Nephilim, Gigant, or Nephilim in the Catacomb and Necropolis. The value of seal stones are higher in the order of Blue < Green < Red. If entrusted to Priests in town, it will add contribution points to your Cabal. Each blue, green, and red seal stone contributes points as much as 3, 5, and 10 respectively.
Ancient Adena
Ancient Adena is an item that can be acquired through Seal Stones, converted to regular adena by 1:1 through the Black Market Trader of Mammon, and used to purchase the items from the Priests of Dawn or Dusk, Blacksmith of Mammon and Trader of Mammon or utilize various kinds of functions.
The Record of Seven Signs
This is the item that allows you to see overall situations, main events and Seal states of the Seven Signs at a glance. Anyone can buy this item at 500 adena through the Priests of Dawn or Dusk.
Approval Certificates of the Lord
With this item, even the characters that are not members of castle-holding clans and completed the second change of occupation can join Dawn.
The Black Market Trader of Mammon
They exchange Seal Stones and also exchange Ancient Adena with Adena.